Re: [-empyre-] Forward from Chad at selectparks.net
hi chad et al ...
> But I would like to follow Tom's lead and ask that we clarify the objects
> and experiences we're talking about. Troy has mentioned 3D game technology
> and how the immersive representation colludes with the fact that a game
> world is developed around the agency of a body - Eugenie talks about VR,
> though I think she refers to the same examples as Troy . . . would it not be
> productive to extend discussions into specific examples we can share?
i'm talking, in a 'perfect world' sense, about full immersion VR ... but in
a real world sense i'm very interested in the point at which this
as-yet-unrealized fantasy intersects with economic and pop-cultural
reality... i.e. video games, which i think occupy pretty much the same
phenomenological terrain.
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